High Wire – A Room-Sized Interactive Architecture | Seelio
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INTRODUCTION High Wire is a room-sized interactive architecture built for U-M's largest research center–the North Campus Research Complex (NCRC). It is a collaboration between the Taubman College of Architecture and the School of Information. CHALLENGE Our team is challenged to transform the value of "collaboration"–the goal of the NCRC– into a concrete representation. SOLUTION To embody the collaboration goal of the campus, our team designed and built the interactive architecture as a flexible digital playground for creative workers in NCRC. Researchers at NCRC would be able to easily plug in an USB cable to the installation and reprogram a series of ambient light rods, motion sensors and microphones through Arduino programming language. Therefore, the installation becomes a place where different people could contribute their ideas together. Collectively those residents shape the space they want and the installation itself becomes a crystal of the residents' collective knowledge.

  • Digital Model of the High Wire Physical Structure
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  • A prototype of the Interactive Component
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  • Under construction
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  • Sketches of the hardware ideas
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  • Sketches of the software ideas
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  • Under construction
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Collaborators

  • Chuan-Che Huang

    Chuan-Che Huang / Chief software/hardware designer and developer; Designer and developer of the ambient light system

    University of Michigan - Ann Arbor
    I proposed the idea of making the installation as an open playground and brings in the open hardware concept to the group. I designed, prototyped and lead the construction of all the software and hardware components.

Categories

Architecture, Computer Science, Electrical Engineering

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